Play an alarm #67
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Possibly locally but produced by a remote server connected to by
ssh -X
.Benjamin-Loison/android_packages_apps_DeskClock/issues/8 would help.
Output:
Source: the Super User comment 1728787
In case I moved away a bit of my speaker, looping would be nice, even if I am still awake to know that there is something I should pay attention for and that's why I set up an alarm for.
DuckDuckGo search ffplay loop.
Could just
while [ true ]
but then need the command to stop at audio end, which does not seem to be the case forffplay
.Adding
-loop 0
works fine, source: the Unix Stack Exchange question 773117.No matter
-nodisp
or not and-X
the audio is not transmitted withssh
.RDP is an alternative.
Benjamin_Loison/openssh/issues/64 would help.
Can run another terminal with a fallback alarm if the SSH connection is stuck or the program takes more time than expected. However, using a single terminal would be nice and if the command end alarm is played, it would be nice to automatically disable the fallback one.
Should pay attention to turn back on audio if it was off, preferably should increase the alarm audio along time. If no audio is playing during all alarm audio, then could modify the global sound directly maybe.