Optimize ground rendering using triangle strip #2
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As #1 to optimize the memory used by the ground.
Otherwise get on my old VAIO:
To solve this issue uses the
old_vaiobranch.This Python script allows us to know the biggest drop between a tile extremity and another (without considering its diagonal).
Python script:
Benjamin_Loison referenced this issue2022-11-03 03:12:41 +01:00