Use at most 16 textures for ground and structures and load a part of the ground
This commit is contained in:
+12
-12
@@ -25,7 +25,7 @@ struct PerInstance {
|
||||
}
|
||||
implement_vertex!(PerInstance, w_position, w_rotation);
|
||||
|
||||
const STRUCTURES_TEXTURES_NUMBER: usize = 78;
|
||||
const STRUCTURES_TEXTURES_NUMBER: usize = 16; //78;
|
||||
const STRUCTURES_TEXTURES: [&str; STRUCTURES_TEXTURES_NUMBER] = [
|
||||
"redNoise.jpg",
|
||||
"cargoLightBlue.jpg",
|
||||
@@ -43,7 +43,7 @@ const STRUCTURES_TEXTURES: [&str; STRUCTURES_TEXTURES_NUMBER] = [
|
||||
"30kmh.jpg",
|
||||
"white.jpg",
|
||||
"blackYellow.jpg",
|
||||
"stopText.jpg",
|
||||
/*"stopText.jpg",
|
||||
"cargoOrange.jpg",
|
||||
"redWhite.jpg",
|
||||
"grid.png",
|
||||
@@ -104,7 +104,7 @@ const STRUCTURES_TEXTURES: [&str; STRUCTURES_TEXTURES_NUMBER] = [
|
||||
"yellowNoise.jpg",
|
||||
"gridFull.jpg",
|
||||
"rust.jpg",
|
||||
"cargo.jpg",
|
||||
"cargo.jpg",*/
|
||||
];
|
||||
|
||||
// This approach works as there isn't file names having several file extensions.
|
||||
@@ -126,7 +126,7 @@ static STRUCTURES_TEXTURES_REVERSED: phf::Map<&'static str, u32> = phf_map! {
|
||||
"30kmh" => 13,
|
||||
"white" => 14,
|
||||
"blackYellow" => 15,
|
||||
"stopText" => 16,
|
||||
/*"stopText" => 16,
|
||||
"cargoOrange" => 17,
|
||||
"redWhite" => 18,
|
||||
"grid" => 19,
|
||||
@@ -187,10 +187,10 @@ static STRUCTURES_TEXTURES_REVERSED: phf::Map<&'static str, u32> = phf_map! {
|
||||
"yellowNoise" => 74,
|
||||
"gridFull" => 75,
|
||||
"rust" => 76,
|
||||
"cargo" => 77,
|
||||
"cargo" => 77,*/
|
||||
};
|
||||
|
||||
const BIOMES_NUMBER: usize = 19;
|
||||
const BIOMES_NUMBER: usize = 16; //19;
|
||||
const BIOMES: [&str; BIOMES_NUMBER] = [
|
||||
"dirt",
|
||||
"grassDry",
|
||||
@@ -208,9 +208,9 @@ const BIOMES: [&str; BIOMES_NUMBER] = [
|
||||
"mud",
|
||||
"stonyThistle",
|
||||
"marsh",
|
||||
"dead",
|
||||
/*"dead",
|
||||
"desert",
|
||||
"weed",
|
||||
"weed",*/
|
||||
];
|
||||
|
||||
fn main() {
|
||||
@@ -549,9 +549,9 @@ fn main() {
|
||||
tex13: &ground_textures[13],
|
||||
tex14: &ground_textures[14],
|
||||
tex15: &ground_textures[15],
|
||||
tex16: &ground_textures[16],
|
||||
/*tex16: &ground_textures[16],
|
||||
tex17: &ground_textures[17],
|
||||
tex18: &ground_textures[18],
|
||||
tex18: &ground_textures[18],*/
|
||||
};
|
||||
|
||||
// That way we *load* far too many textures per structure but until haven't treated http://gitea.lemnoslife.com:3006/Benjamin_Loison/LemnosLife_Rust/issues/6#issuecomment-240, can't do better.
|
||||
@@ -575,7 +575,7 @@ fn main() {
|
||||
tex13: &structures_textures[13],
|
||||
tex14: &structures_textures[14],
|
||||
tex15: &structures_textures[15],
|
||||
tex16: &structures_textures[16],
|
||||
/*tex16: &structures_textures[16],
|
||||
tex17: &structures_textures[17],
|
||||
tex18: &structures_textures[18],
|
||||
tex19: &structures_textures[19],
|
||||
@@ -636,7 +636,7 @@ fn main() {
|
||||
tex74: &structures_textures[74],
|
||||
tex75: &structures_textures[75],
|
||||
tex76: &structures_textures[76],
|
||||
tex77: &structures_textures[77],
|
||||
tex77: &structures_textures[77],*/
|
||||
};
|
||||
|
||||
// draw parameters
|
||||
|
||||
+24
-11
@@ -97,13 +97,14 @@ pub fn load_ground(display: &Display) -> VertexBufferAny {
|
||||
let paths = fs::read_dir(ground_folder).unwrap();
|
||||
|
||||
for (i, path) in (0_u32..).zip(paths) {
|
||||
let file_name = path
|
||||
.unwrap()
|
||||
.path()
|
||||
.to_str()
|
||||
.unwrap()
|
||||
.replace(ground_folder, "")
|
||||
.replace(".height", "");
|
||||
let file_name = path
|
||||
.unwrap()
|
||||
.path()
|
||||
.to_str()
|
||||
.unwrap()
|
||||
.replace(ground_folder, "")
|
||||
.replace(".height", "");
|
||||
//for file_name in ["3 13"] {
|
||||
println!("{}", file_name);
|
||||
let file_name_parts: Vec<&str> = file_name.split(' ').collect();
|
||||
|
||||
@@ -187,9 +188,9 @@ pub fn load_ground(display: &Display) -> VertexBufferAny {
|
||||
chunk,
|
||||
});
|
||||
// i == 250 thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: BufferCreationError(OutOfMemory)', src/support/mod.rs:203:10
|
||||
/*if i == 1 {
|
||||
if i == 200 {
|
||||
break;
|
||||
}*/
|
||||
}
|
||||
}
|
||||
println!("charlie");
|
||||
|
||||
@@ -226,7 +227,13 @@ pub fn load_wavefront(display: &Display, data: &[u8]) -> VertexBufferAny {
|
||||
let texture_index = if let obj::ObjMaterial::Ref(texture) =
|
||||
group.material.as_ref().unwrap()
|
||||
{
|
||||
STRUCTURES_TEXTURES_REVERSED[texture]
|
||||
if let Some(texture_index) =
|
||||
STRUCTURES_TEXTURES_REVERSED.get(texture)
|
||||
{
|
||||
*texture_index
|
||||
} else {
|
||||
0
|
||||
}
|
||||
} else {
|
||||
panic!()
|
||||
};
|
||||
@@ -246,7 +253,13 @@ pub fn load_wavefront(display: &Display, data: &[u8]) -> VertexBufferAny {
|
||||
let texture_index = if let obj::ObjMaterial::Ref(texture) =
|
||||
group.material.as_ref().unwrap()
|
||||
{
|
||||
STRUCTURES_TEXTURES_REVERSED[texture]
|
||||
if let Some(texture_index) =
|
||||
STRUCTURES_TEXTURES_REVERSED.get(texture)
|
||||
{
|
||||
*texture_index
|
||||
} else {
|
||||
0
|
||||
}
|
||||
} else {
|
||||
panic!()
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user