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LemnosLife/LemnosLife_Rust
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Code Issues 9 Pull Requests Packages Projects Releases Wiki Activity
36 Commits 4 Branches 0 Tags
9451959f789aa85cffa32a7c3eec30178785b73d
Commit Graph

10 Commits

Author SHA1 Message Date
Benjamin_Loison 5fa146e583 Add rotation to structures rendering 2022-11-01 03:57:16 +01:00
Benjamin_Loison b59aa96b97 Structures display implemented on map except their rotations 2022-11-01 03:22:59 +01:00
Benjamin_Loison e4ad531a7e Display multiple instances of OBJs 2022-10-31 20:12:46 +01:00
Benjamin_Loison 2984d147fa Use iterators for the generalization of the ground vertex and fragment shaders 2022-10-24 23:10:03 +02:00
Benjamin_Loison b1710f7f71 Apply cargo clippy 2022-10-23 03:50:07 +02:00
Benjamin_Loison 9f64ebc0f9 Generalize tiles per chunk row 2022-10-23 03:40:14 +02:00
Benjamin_Loison 76d64b6660 Fix #2: Optimize ground rendering using triangle strip 2022-10-23 01:52:24 +02:00
Benjamin_Loison e102332d0b Make biomes display work correctly 2022-10-22 22:59:09 +02:00
Benjamin_Loison e36ce58f75 Shift chunks where they are supposed to be 2022-10-22 21:19:58 +02:00
Benjamin_Loison 238052c8a8 Display two not textured triangles in 3D with camera with horizontal rotation
Thanks to `glium/examples/teapot` which was loading an OBJ and not having any rotation for the camera.
2022-10-16 22:27:32 +02:00
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